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Version Compatibility |
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If you are playing a multiplayer
game, all players must be using the same version of Age of Empires. |
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If you are playing a saved
game, it must be from the same version of Age of Empires you currently
have installed. For example, you cannot save a game using version
1.0b, then revert to version 1.0 and play the game saved in version
1.0b. |
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Enhancements |
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Population Limits -- If you
are playing a multiplayer game, the game host can increase or decrease
the 50-unit population limit by adding the Limit= parameter to the
Age of Empires command line. For more information about this feature,
see "Changing the Population Limit" later in this Readme
file. |
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Stand Ground -- The Stand Ground
button prevents Stone Throwers, Catapults, Heavy Catapults, Catapult
Triremes, and Juggernaughts from firing. For all other units, the
Stand Ground button causes the unit to remain in its location and
fire at military units, boats, buildings, and walls within its range. |
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Attack Response -- When a unit
is attacked, all units and allied units within two tiles of the
unit under attack respond, even if the attacking unit is out of
their sight. Villagers that have been assigned a task but are no
longer working now react to attacks. |
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Bug Fixes |
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Infinite Resources During High
Latency -- Buildings no longer return more resources than they originally
cost if you press the DELETE key several times during high latency. |
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Multiple Town Centers During
High Latency -- You can no longer build multiple Town Centers if
you delete your Town Center in the Tool Age or Stone Age and then
quickly build several new ones during high latency. |
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Way Points -- Villagers no
longer complete tasks at a way point that is not at a work site.
The way point or villager must be at the actual work site (fishing
spot, building site, etc.) before they can work. For example, you
can no longer use way points to construct a building on the other
side of a wall. |
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Group Movement -- Grouped units
no longer stop when they bump into each other. Also, movement has
been improved so a group of units can move through narrow passages
more efficiently. |
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Pathing Options -- There is
now an option to choose how many pathing possibilities your units
calculate when moving a long distance across the map. The higher
the pathing setting, the more paths a unit considers. Higher values
also require faster computers. To change the unit pathing in a single
player or multiplayer game, click the Settings button before you
start the game. Or, from within the game, click the Menu button,
and then click Game Settings. |
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Note: This feature is primarily
designed to improve pathing performance on high-end computers. The
problems listed under Group Movement (above) significantly improve
pathing, so you might want to get a feel for these improvements
before you change the pathing settings. |
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Difficulty Level -- The difficulty
level is restored if you save a campaign game, exit to Windows,
and then restart the game. |
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Town Centers -- If your Town
Center is destroyed before the Bronze Age, you can no longer use
the SHIFT key to build multiple Town Centers until you advance to
the Bronze Age and build a Government Center. |
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Multiplayer Games -- Several
fixes were made to increase the stability of multiplayer games.
Players are dropped from games less often. |
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Allied Transport Loading and
Boat Repair -- In order to use allied transports and repair allied
boats, both players must set diplomacy to Ally (click the Menu button,
and then click Diplomacy). You can no longer attack enemy boats
by selecting the player as an ally, luring the boat to shore to
repair or load units onto it, and then changing the diplomacy setting
to enemy so you can attack. |
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Changing the Population Limit |
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If you are playing a multiplayer
game, the game host can increase or decrease the 50-unit population
limit by adding the Limit= parameter to the Age of Empires command
line. If you are playing a multiplayer game through Microsoft's
Internet Gaming Zone, the game host must also add the Limit= parameter
to the Age of Empires registry. Players can check the population
limit of a multiplayer game by looking for the Population Limit
setting that appears in the Settings list after they join a game. |
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To add the Limit= parameter
to the command line in the Age of Empires shortcut |
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1. |
In Windows 95, click the Start
button, point to Settings, click Taskbar, click Start Menu Programs,
click Advanced, and then double-click Programs. |
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...or |
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In Windows NT, right-click
the Start button, select Open All Users, and then double-click Programs. |
2. |
Double-click Microsoft Games,
and then double-click Age of Empires. |
3. |
Right-click the Age of Empires
shortcut, click Properties, and then click Shortcut. |
4. |
In the Target text box, type
Limit=x after the existing command line text. Type the population
limit instead of the letter "x." For example, to set the
population limit to 65, type Limit=65. You can type any number from
25 to 200. The default setting is 50. Parameters must be separated
by a space; capitalization is not important. |
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1. |
Click the Start button, and
then click Run. |
2. |
Type Regedit, and then click
OK. |
3. |
Double-click |
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Hkey_local_machine/Software/Microsoft/DirectPlay/Applications/Age
of Empires/CommandLine. |
4. |
In the Value data text box,
type Limit=x after the existing command line text. Do not remove
the word "lobby" from the command line. Type the population
limit instead of the letter "x." For example, to set the
population limit to 65, type Limit=65. You can type any number from
25 to 200. The default setting is 50. Parameters must be separated
by a space; capitalization is not important. |
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Uninstalling Age of Empires version 1.0b |
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To uninstall Age of Empires
1.0b and restore version 1.0 |
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1. |
Go to Program Files/Microsoft
Games/Age of Empires (or where you installed Age of Empires), and
then delete the files Empires.exe and Language.dll. |
2. |
Install version 1.0 from the
Age of Empires disc. |
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Microsoft
Age of Empires 1.0b Readme File April 1998 © Microsoft Corporation,
1998 |